Roguish Archetype – Highwayman – Dungeon Masters Guild | Dungeon Masters Guild

Roguish Archetype – Highwayman, available on DMsGuild! (Download) This week I’m proud to be releasing my first ever content on DMsGuild, and first completely original work! This roguish archetype is focused on surprise armed intimidation, gaining a sneak attack-like bonus to intimidating creatures that were unaware of the highwayman character at the start of its … Continue reading Roguish Archetype – Highwayman – Dungeon Masters Guild | Dungeon Masters Guild

Dragonlords of Tarkir in D&D: Kolaghan

Kolaghan, the Storm’s Fury (Art by Jaime Jones) In her Fate Reforged form, Kolaghan is modelled on the same power level as the other dragonlords, CR 20. For her ability, which on her card grants +1/+0 to  each attacking creature for each  attacking dragon, I felt that extra lightning damage would work well for that and produce … Continue reading Dragonlords of Tarkir in D&D: Kolaghan

Vampires of Darkest Dungeon in D&D: The Baron

Morbid Entertainment. The Baron came to the courtyard as an entertainer, bringing performances appropriate to the depravity of the noble guests, vile even before they transformed into their present bloodsucking forms. The Baron’s performances delighted guests, as he pushed each new batch of performers through ever more suffering and humiliation than those who expired in every … Continue reading Vampires of Darkest Dungeon in D&D: The Baron

God of War in D&D: Draugr

Forsaking Valhalla. The Draugr are what remains of warriors so filled with rage that they refused the call of the valkyries. Instead of their rightful place in Valhalla, the draugr now wander the world of the living, broken and distorted by the rage they carry within them. Undead Nature. Draugr do not require air, food, drink … Continue reading God of War in D&D: Draugr

Izzet Spells in D&D: Wacky Wizardry

More Ravnica content this week, as I take on designs for some of the more wild magic used by the Izzet League. These spells are all designed to fit the Izzet theme of mad science, in that they have a main effect to them, but also “side effects” that add an extra twist to the … Continue reading Izzet Spells in D&D:
Wacky Wizardry

Roguish Archetype – Dimir Agent (Download) I’ve got a lot of content on the way to coincide with the release of the Guilds of Ravnica block and the Guildmasters Guide to Ravnica, this week a rogue subclass for Dimir agents. This is effectively the next part of my guildmage cycle, but I’m departing from calling … Continue reading

Guilds of Ravnica D&D Feats

These feats are inspired by some of the new cards and mechanics featured in Guilds of Ravnica. That said, all of these feats are designed so that they can also be used in any other setting. Jump-Start (Beamsplitter Mage by Svetlin Velinov) Prerequisite: The ability to prepare spellsYou can frantically focus your concentration for spellcasting, discarding … Continue reading Guilds of Ravnica D&D Feats