Monsters of Darkest Dungeon in D&D: The Brigand Vvulf

“Flames on the horizon, sulfur in the air. The wolves are at the door.”In this week’s post, I’ve presented rules for Vvulf, a powerful brigand leader who will bring a truly explosive encounter to your games. To best use this enemy, he fits in perfectly as the leader of a brigand attack on a settlement, … Continue reading Monsters of Darkest Dungeon in D&D: The Brigand Vvulf

Equipment of Zendikar in D&D, Part 4

As next week is the one-year anniversary of me starting this blog(!), I’m delving back into the original set of posts that I this blog with, bringing more magic and mundane items from Zendikar! When I first started this cycle, it was a project of a few evenings after work that went up on my … Continue reading Equipment of Zendikar in D&D, Part 4

Monsters of Darkest Dungeon in D&D: The Shrieker

The Shrieker is one of my favourite enemies from Darkest Dungeon, particularly as it doesn’t present combat in the same way as most enemies in the game, dealing surprising amounts of damage before suddenly fleeing. Translated to D&D, the Shrieker should present an interesting encounter where players make camp on a moonless night, waking to … Continue reading Monsters of Darkest Dungeon in D&D: The Shrieker

Artifacts of Unstable in D&D: Sword of Dungeons and Dragons

I’ve been requested to do a D&D version of this card since it was first announced, so here it is – Sword of Dungeons and Dragons in MTG: Sword of Dungeons and DragonsSword – Legendary (requires attunement)You gain a +2 bonus to attack and damage rolls made with this magic weapon; when in an underground … Continue reading Artifacts of Unstable in D&D:
Sword of Dungeons and Dragons

Contraptions of Unstable in D&D

Unstable is released this weekend, with weird and wacky mad science themed cards, so I’m translating a few of those to D&D for a particularly off the wild post this week. Stability? IRRELEVANT! (Disclaimer – whether these artifacts are too powerful or silly for your own game is at your Dungeon Master’s Discretion!) Bee-Bee GunMusket … Continue reading Contraptions of Unstable in D&D

Equipment of Mirrodin in D&D, Part 2

Kaldra Part 1 I’m back to doing some magic item design this week, with another selection of pieces from Magic’s premier artifact world  before it became a wasteland of black oil. Healer’s HeaddressWondrous item – RareWhen wearing this headdress, you may reroll one die rolled to determine the amount of healing received whenever you use an … Continue reading Equipment of Mirrodin in D&D, Part 2

Equipment of Mirrodin in D&D, Part 1

Kaldra In this post I’ve designed some more equipment, this time from Mirrodin. Mirrodin has a wealth of interesting artifacts, so I decided to follow on from the Kaldra items with some equipment cards: Accorder’s ShieldArmour (shield) – UncommonYou gain advantage on perception checks relying on sight, and cannot be surprised while you have this … Continue reading Equipment of Mirrodin in D&D, Part 1