Equipment of Mirrodin in D&D, Part 2

Kaldra Part 1 I’m back to doing some magic item design this week, with another selection of pieces from Magic’s premier artifact world  before it became a wasteland of black oil. Healer’s HeaddressWondrous item – RareWhen wearing this headdress, you may reroll one die rolled to determine the amount of healing received whenever you use an … Continue reading Equipment of Mirrodin in D&D, Part 2

Spells of MTG in D&D: Counterspells Part 1

Compared to D&D, Magic the Gathering is brimming with counterspells. As D&D only has the one, I thought it’d be exciting to translate a few over from MTG to give some exciting new options for control-based player characters and NPCs. Countersquall3rd-level abjurationCasting Time: 1 reaction, which you can take when you see a creature within … Continue reading Spells of MTG in D&D:
Counterspells Part 1

Equipment of Mirrodin in D&D, Part 1

Kaldra In this post I’ve designed some more equipment, this time from Mirrodin. Mirrodin has a wealth of interesting artifacts, so I decided to follow on from the Kaldra items with some equipment cards: Accorder’s ShieldArmour (shield) – UncommonYou gain advantage on perception checks relying on sight, and cannot be surprised while you have this … Continue reading Equipment of Mirrodin in D&D, Part 1

Equipment of Mirrodin in D&D: Kaldra

As my first post based on Mirrodin, I decided that a good set of items to start with for this plane would be these three iconic artifacts from the original Mirrodin Block. Designing the Kaldra items also meant that I could make my first post with a design for a creature too! Sword of KaldraMagic … Continue reading Equipment of Mirrodin in D&D:
Kaldra